Noteworks Beta

Noteworks is a computer software platform that reduces the learning curve for algorithmic music composition. Users create musical compositions by building networks and interacting with them in real time. The element of chance allows playback to continue for hours without looping, this material can be exported as MIDI. The noteworks team consists of Robert Alexander, Patrick Turley, and John Umbaugh.

Thanks to Spazecraft for the hookup. There’s only 100 beta invites so grab them while you can.

Tuesday, December 8th, 2009 | Posted in Futuretronics, Mathemagical | No Comments »

Ryoji Ikeda Data.Tron

dm03

Ryoji Ikeda is currently touring with datamatics [ver 2.0] and the data.tron [8K enhanced version] will be installed at Ars Electronica Deep Space until 2010:

“Using pure data as a source for sound and visuals, datamatics combines abstract and mimetic presentations of matter, time and space in a powerful and breathtakingly accomplished work. datamatics is the second audiovisual concert in Ryoji Ikeda’s datamatics series, an art project that explores the potential to perceive the invisible multi-substance of data that permeates our world. Projecting dynamic, computer-generated imagery – in pared down black and white with striking colour accents, Ikeda’s intense yet minimal graphic renderings of data progress through multiple dimensions. From 2D sequences of patterns derived from hard drive errors and studies of software code, the imagery transforms into dramatic, rotating views of the universe in 3D, whilst the final scenes add a further dimension as four-dimensional mathematical processing opens up spectacular and seemingly infinite vistas. A powerful and hypnotic soundtrack reflects the imagery through a meticulous layering of sonic components to produce immense and apparently boundless acoustic spaces. datamatics, alongside the recently released and critically acclaimed dataplex album, marks a significant and exciting progression in Ikeda’s work.”

Monday, November 16th, 2009 | Posted in Interdimensional Artists, Mathemagical, Visuals | No Comments »

Cinema 4D Animating with the Rules of Physics

“Inspired by MoGraph’s new MoDynamics and the excellent possibilities offered by CINEMA 4D’s Xpresso and C.O.F.F.E.E for creating complex setups we created the film ‘No Keyframes’, which is based entirely on automated setups. Each scene represents a specific functionality, which in itself generates interesting effects. The film shows spheres as they travel through various environments, interacting with elements in these environments and causing different reactions in each of them. Contrary to the approach taken in classic keyframe animation it was important to us to create self-sustaining models whose behavior was controlled by the rules of physics, similar to a real-world physical environment. The results often surprised even us. This film includes a wide spectrum of CINEMA 4D features, which are combined to make the resulting effects even more complex and interesting.”

via No_keyframes from 1st on Vimeo.

Sunday, September 13th, 2009 | Posted in Films, Mathemagical, Visuals | 1 Comment »

Lusine – Two Dots

Sunday, September 13th, 2009 | Posted in Films, Geometricism, Mathemagical, Visuals | 2 Comments »

Surfacer iPhone Game for Minimalists

Picture 1

Free iPhone game from Lexis Numerique: Surfacer is a wonderful version of a popular Fire Tail genre of games where the task is to take over a block of territory by avoiding enemies that may get in your way.

via creativeapplications

Saturday, September 12th, 2009 | Posted in Free Frequencies, Geometricism, Mathemagical, Minimalism | 2 Comments »

Illusionist Mario Hugo

beck_unused_mariohugo_10

beck_unused_mariohugo_09

more unused art for Beck’s Modern Guilt at booooooom.com

Saturday, August 29th, 2009 | Posted in Interdimensional Artists, Mathemagical | No Comments »

I See Music Differently – Alternate Notation

hans-christoph-steiner-solitude

Hans-Christoph Steiner: Solitude

“In the score, time flows from left to right. Each color represents a sample. Each sample controller has two arrays: the brighter, bigger one on top controls sample playback; and a smaller darker one at the bottom controls amp and pan. The lowest point of the sample array is the beginning of the sample, the highest is the end, and the height of the array is how much and what part of the sample to play starting at that point in time. There are between 50 and 100 voice polyphony for the samples. The height of the amp/pan array is the amp, and the y location is the pan.”

other examples of alternate notation:

FrancoDonatoni_Babai

page43_SWStegall_DappledFields

page37_AnestisLogothetis_Ichnologia

via dataisnature and strangetractor

Friday, August 7th, 2009 | Posted in Mathemagical, Visuals | No Comments »

The Minds Behind 21MC

21maroons.com

“The 21st century Maroon Colony is a NY/SF based critical art & design collective representing the Afro-Triangle and the 2/3s world. Comprised of 3 primary cadres, we employ a Think-Tank, Make-Tank, Break-Tank approach – initiating and executing interactive design projects, developing and designing conceptual textiles & design objects, and distributing physical/digital information & goods.”

21maroons-pharoah

Wednesday, July 15th, 2009 | Posted in Color, Geometricism, Interdimensional Artists, Mathemagical, Web | No Comments »

Modulation 410 Julio Le Parc

modulations-410-julioleparc

“The recent works are the produce of very simple elements, put in relation in the hope to reveal richness and a particular tension. For that the elements of the painting must be reduced, most anonymous, so the interest is based o an intermediate plan between viewer and the painting and then we obtain a detachment on the visible surface made of forms and colours. So an immaterial presence is floating few centimetres from the painting, behind it, into a world to be discovered.
The experimental field is not only reduced to forms, colours or the mathematics. Some times and because my experiments are the continuity of what I’ve done before, its located in a more subtle field, more vague, more fluctuating which requires a manipulation of elements going further than formal relation.

Those elements are not easy to circumscribe, they have their own life. They appear obvious in one painting, though in other, the effort to apprehend and control them is fruitless.

This difficulty pushed me to pursue my work in that direction like when one penetrates in an unknown area and perceives stimulating signs, a mystery to be revealed or to imagine.”

julioleparc.org via dataisnature

Wednesday, June 24th, 2009 | Posted in Geometricism, Interdimensional Artists, Mathemagical | No Comments »

Papunya Tula Artists

doreen-reid-nakamarra

Papunya Tula Artists is entirely owned and directed by traditional Aboriginal people from the Western Desert. The Papunya Tula painting style derives directly from the artists’ knowledge of traditional body and sand painting associated with ceremony. To portray these dreamtime creation stories for the public, has required the removal of sacred symbols and the careful monitoring of ancestral designs.

Wednesday, June 24th, 2009 | Posted in Geometricism, Interdimensional Artists, Mathemagical | No Comments »

Moiré with Steve Reich and Brian Eno

In physics, a moiré pattern is an interference pattern created, for example, when two grids are overlaid at an angle, or when they have slightly different mesh sizes.

Saturday, June 20th, 2009 | Posted in Films, Interdimensional Artists, Mathemagical | No Comments »

Quasicrystals, Pyramids and Electrons by Eric J. Heller

[source: ericjhellergallery.com]

quasi.png

“This image is a quasicrystal, showing some aspects of crystalline order, but missing crucial long range order we expect of a crystal. That is, with an ordinary crystal we can always move around by multiples of the repeating distances (“lattice constants”) and come to an repeated atom or structure; not so in this quasicrystal. It looks like a crystal at first glance, but then stubbornly refuses to yield to our human tendency to search for a pattern. There is no repeating pattern, not ever!”

pyramid

“In Pyramid, we are looking at a small cubic sample of a perfect crystal consisting of a perfectly periodic array of three different atoms. The “projection” of a three dimensional perfect crystal onto two dimensions at some arbitrary angle, as seen here (i.e. all the atoms, which really live in three dimensions, are here drawn on the surface of the image), results in a complex pattern which has quasicrystalline aspects. A quasicrystal is something between a crystal and a random pattern; it has aspects of both; it is neither perfectly regular nor irregular.

The pattern of “obstructed” and “unobstructed” views through the crystal seen here are complex and intimately tied up with mathematical number theory.”

transportxi

“Small-scale electronic devices, the size of a bacterium or even a hundred times smaller, inevitably have minute imperfections, which cause electrons to scatter and spread out as they progress through the device. We recently discovered that the electrons tend to bunch up and form branches, as is seen in many of the Transport images. In this image, the electrons are launched over a very small range of initial angles, represented by the narrow “stems”. Small initial differences in angle grow quickly, as evidenced by the fanning out and branching of electron paths. This is the beginning of the eventual chaotic motion of these electrons. Note that some branches cross. This implies that the branches are not following specific valleys in the landscape, but are subject to indirect effects caused by focusing as electrons travel over bumps and hills.

In Transport XI individual electron paths can be seen as bright lines, but if many electrons go over the same region the coloring scheme makes the image darker. “

Monday, June 15th, 2009 | Posted in Geometricism, Mathemagical | 2 Comments »

Six Axioms for Solo Radio Drum

From Randy Jones’ website:

Six Axioms is a visual music piece lasting around 30 minutes, a structured improvisation in three parts. The piece is realized using Max/MSP/Jitter. Most of it is made with particle systems which produce both sounds and visuals. Playing the Radio Drum triggers the creation of particles and moves them through different fields in a simulation.

The particles are drawn with thousands of different little images that I either painted with a brush and ink or printed from plants I gathered on the Washington coast. These are the visual analog of the “grains” that produce the sound. In the motion of masses of these audiovisual particles, shapes and sounds emerge which are synthetic but grounded in Nature. They act intuitively real, simulating an internal reality which is subjective.

The Radio Drum is a kind of 3d Theremin. It uses an electrical field to sense the locations of two drum sticks above a pad. Invented at Bell Labs by Max Mathews and Bob Boie, its use as a percussion controller was pioneered by Andrew Schloss.

Monday, June 8th, 2009 | Posted in Mathemagical, Max | Msp | Jitter, Visuals | No Comments »

Emma Kunz

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kunz

The Emma Kunz Center

Wednesday, June 3rd, 2009 | Posted in Healers, Mathemagical, Visuals | No Comments »